「8-Bit」の共起表現一覧(1語右で並び替え)
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| has to fit in the limited memory space of the | 8-bit Acorn computers. |
| Coming out towards the tail end of the | 8-bit Acorn Computers commercial era, the game has h |
| ll/breakout similar game published in 1988 for | 8-bit and 16-bit platforms. |
| s released in 1985 for the Commodore 64, Atari | 8-bit and Amstrad CPC. |
| ZX Spectrum, Commodore 64, Amstrad CPC, Atari | 8-bit and MSX. |
| This was commonly used in | 8-bit and 16-bit baseball games during an era prior |
| ished in 1983 by Access Software for the Atari | 8-bit and Commodore 64 home computers in the US. |
| ut was later ported to the Commodore 64, Atari | 8-bit, and Sega SG-1000. |
| llowing for the Atari ST, Amiga, PC DOS, Atari | 8-bit, and Game Boy Advance. |
| for the songs in the 4-song extended play are | 8-Bit and Paza Rahm, both of whom are little-known a |
| here are 256 rounds, like in Pac-Man and other | 8-bit arcade games, the last round's play is normal, |
| at included an expanded solarium and a classic | 8-bit arcade. |
| In particular, both | 8-bit ASCII and 16-bit Unicode are supported. |
| tive character sets may be used: 5-bit ITA2 or | 8-bit ASCII. |
| i and Krzysztof "Kaz" Ziembik made version for | 8-bit Atari computers. |
| ision Decathlon is a sports game for the Atari | 8-bit, Atari 2600, Atari 5200, Commodore 64, ColecoV |
| The DX-1 consisted of a monophonic | 8-bit audio input card, a monophonic 8-bit audio out |
| ne, Mr. Grinch song parody, with orchestra and | 8-bit audio elements. |
| DOS, and was on the cutting edge of AMIS/Atari | 8-bit BBS technology. |
| LSB 0: A container for | 8-bit binary number with the highlighted least signi |
| MSB 0:A container for | 8-bit binary number with the highlighted most signif |
| r of colors available in a GIF or a 256 color ( | 8-bit) bitmap. |
| thstar was again reviewed in the 2009 book The | 8-Bit Book - 1981 to 199x by Jerry Ellis, published |
| n, Odyssey², Entex Adventure Vision, and Atari | 8-bit by Parker Brothers. |
| As a result, the | 8-bit byte became the de facto datatype for computer |
| manufacturers began to standardize around the | 8-bit byte as their smallest datatype. |
| The game's level counter was a single | 8-bit byte and could therefore store only 256 distin |
| this problem by utilizing the eighth bit in an | 8-bit byte to allow positions for another 128 charac |
| he Atari 2600, and later the Atari 5200, Atari | 8-bit, C64, ColecoVision, IBM PCjr, Intellivision, Z |
| azine drew comparisons in the album's sound to | 8-bit, calling it a collection of "hard-tek cut-ups, |
| cannot fit in the 256-character code space of | 8-bit character encodings, requiring at least a 16-b |
| racters were needed than could fit in a single | 8-bit character encoding, so several mappings were d |
| s 127 to 159) from ISO 6429, resulting in full | 8-bit character maps with most, if not all, bytes as |
| erally has a size greater than the traditional | 8-bit character. |
| 1990s, generally did not allow transmission of | 8-bit characters or escape characters. |
| Shift JIS requires an | 8-bit clean medium for transmission. |
| CPU: Hitachi SC61860 ( | 8-bit CMOS), 576 kHz clock frequency |
| This article is about the | 8-bit computer game published by Micro Power. |
| Adventure is an | 8-bit computer game published in the UK by Micro Pow |
| Swoop is an | 8-bit computer game written by David Elliot and publ |
| Ghouls is an | 8-bit computer game written by David Hoskins and pub |
| the Atari 2600/VCS home console and the Atari | 8-bit computer line. |
| d is a maze game published in 1985 for several | 8-bit computer formats by Odin Computer Graphics in |
| Camelot is an | 8-bit computer game written by Tony Oakden and publi |
| Deathstar (Also written as DeathStar) is an | 8-bit computer game for the Acorn Electron and BBC M |
| rs (it was preceded by at least the 1981 Atari | 8-bit computer game Caverns of Mars) and greatly inf |
| plementation of BASIC, and the Apple II was an | 8-bit computer. |
| This game was also ported to the MSX | 8-bit computers with its original name. |
| , which was initially designed to enable Heath | 8-bit computers to communicate over a modem. |
| ally licensed Microsoft BASIC for use in their | 8-bit computers, but were unable to fit it in an 8KB |
| verns of Mars is a computer game for the Atari | 8-bit computers, programmed by Greg Christensen and |
| 20, Nintendo Entertainment System (NES), Atari | 8-bit computers, Oric computers and BBC Micro from A |
| LOGO was a programming language for the Atari | 8-bit computers. |
| irst version of Pascal available for the Atari | 8-bit computers. |
| deo game released in 1989 in England for Atari | 8-bit computers. |
| ter game released in 1989 in England for Atari | 8-bit computers. |
| anagement/strategy computer game for the Atari | 8-bit computers. |
| tware, released for the Commodore 64 and Atari | 8-bit computers. |
| se Software for the Commodore 64 and the Atari | 8-bit computers. |
| hics in the game look like they come out of an | 8-bit console system. |
| ing one of the earliest adventure games for an | 8-bit console system, the game tends to be simplisti |
| the last in the series released on Nintendo's | 8-bit console. |
| It is the | 8-bit counterpart to Quackshot (a Sega Mega Drive/Ge |
| base that proceeds with the player entering a | 8-bit cutscene of his space craft entering the base' |
| il Nadu endorses its own TAB/TAM standards for | 8-bit encoding and other, older encoding schemes can |
| It is either 7-bit encoding or | 8-bit encoding, although 8-bit encoding is dominant |
| For | 8-bit encoding, it yields 256 potential codes combin |
| I", since it is the operating system's default | 8-bit encoding, even though ANSI was not involved in |
| lso featured commands that supported the Atari | 8-bit enhanced graphics and sound. |
| It is a version of the Motorola 68000 with an | 8-bit external data bus, as well as a smaller addres |
| t of the 8086, but a slower and less expensive | 8-bit external data bus. |
| also released for the Atari 5200 and the Atari | 8-bit family of computers. |
| anguage), a programming language for the Atari | 8-bit family of microcomputers |
| A version for the Atari | 8-bit family of computers was also released. |
| is an advanced version of BASIC for the Atari | 8-bit family of home computers. |
| as later released for the Atari 5200 and Atari | 8-bit family in 1983, ported by Glyn Anderson. |
| tem) software packages available for the Atari | 8-bit family of computers. |
| The game was subsequently ported to the Atari | 8-bit family of home computers, the Commodore VIC-20 |
| ions, COMPUTE! also released MLX for the Atari | 8-bit family and Apple II family. |
| rn Electron and BBC Micro (1987) and the Atari | 8-bit family of computers (1988). |
| Star Raiders is a video game for the Atari | 8-bit family of computers, released in 1979 and prog |
| sed for multiple platforms including the Atari | 8-bit family, Commodore 64, MSX, ColecoVision, and I |
| sion, VisiCalc was also released for the Atari | 8-bit family, the Commodore PET, TRS-80, and the IBM |
| eveloped for the Apple II, Commodore 64, Atari | 8-bit family, Amiga and possibly other platforms, by |
| Turbo-Basic XL, a BASIC dialect for the Atari | 8-bit family. |
| it was converted for the ZX Spectrum and Atari | 8-bit family. |
| peedway) is an early racing game for the Atari | 8-bit family. |
| hybrids such as the Coleco ADAM and the Atari | 8-bit family. |
| He composed all the songs in a | 8-bit fashion by connecting the wires on an actual N |
| Atmel introduced the first | 8-bit flash microcontroller in 1993, based on the 80 |
| On the other hand, the competing | 8-bit format EUC-JP, which does not support single-b |
| to produce a 'near 24-bit' color look from an | 8-bit framebuffer. |
| Unique for a | 8-bit game is that "Wayne" plays like a human player |
| ygnosis was born from the ashes of the defunct | 8-bit game company Imagine Software, where Lawson wa |
| ically, the games are superior to the original | 8-bit game, but not as advanced as many of the more |
| ng it was still available until the demand for | 8-bit games dried up in the early 1990s. |
| the game a more advanced look than most other | 8-bit games. |
| The game ran on | 8-bit home computers of its day such as the Atari 8- |
| The game was ported to many | 8-bit home computers in the European & North America |
| avox Odyssey², a console from the 1970s in the | 8-bit home video game console era. |
| avox Odyssey², a console from the 1970s in the | 8-bit home video game console era. |
| th Clumsy Colin" in the UK) is a 1985 game for | 8-bit home computers released by Mastertronic. |
| olkits-were a common type of program for 1980s | 8-bit home computers. |
| cro Systems Development for use with Commodore | 8-bit home computers. |
| se created by Jon Ritman in 1984 for the 1980s | 8-bit home computer market. |
| perating system developed by Microsoft for the | 8-bit home computer standard MSX, and is a cross bet |
| This | 8-bit ID will only allow EPROMs encoded with a corre |
| ng a series of diodes that act as a simplistic | 8-bit ID. |
| On displaying that | 8-bit image data, HP's color recovery technology pro |
| ance) which is stored in the framebuffer as an | 8-bit image. |
| Produced by i am | 8-bit, in conjunction with Buddy System Studios, for |
| In particular, PGPLOT supports only | 8-bit indexed color graphics, and not full RGB color |
| There are | 8-bit input/output buses for external communication, |
| unsigned and signed | 8-bit integer types: CHAR, BYTE, SHORTINT |
| Boston | 8-Bit is a music/arts collective centered in Boston, |
| The song 'In Rock | 8-Bit' is featured in the Annoying Thing animation b |
| by the relative lack of computer power of the | 8-bit machines. |
| ly cancelled as a consequence of the declining | 8-bit market. |
| uential among CP/M users and developers in the | 8-bit microcomputer era. |
| ive with the C128's opposition in the high-end | 8-bit microcomputer market. |
| novator of analog-intensive, highly integrated | 8-bit microcontrollers (MCUs). |
| he unedited mix appeared on the internet as an | 8-bit mono 11 kHz file, NIN_LAST.AIFF, available by |
| The game's soundtrack combines | 8-bit music with contemporary genres such as techno |
| Dragan Espenschied (born 1975) is an | 8-bit musician and media artist who lives and works |
| The original Mega Man series on the | 8-bit NES has generally consisted of 2D platform gam |
| ng the 7up Spot character was released for the | 8-bit Nintendo Entertainment System, the Game Boy, D |
| It is based on elements from the | 8-bit Nintendo versions of Mega Man 4 and Mega Man 5 |
| also required twice as many memory chips as an | 8-bit one. |
| use of sound effects and tones generated from | 8-bit or 16-bit video game systems, giving the songs |
| His early design of an | 8-bit parallel bus system was later abandoned and re |
| This will occur more frequently in | 8-bit per channel modes as the gradient steps are mu |
| loper team Ocean France for various 16-Bit and | 8-Bit personal computers, released by Ocean Software |
| later released for the Commodore 64 and Atari | 8-bit platforms. |
| However, the theme was used for the | 8-bit prequel, Dark Void Zero. |
| similar opinions regarding the game's familiar | 8-bit presentation and its addition to the already r |
| ton and the surrounding areas entitled "Boston | 8-Bit presents: Chiptune", which showcases local, up |
| It is intended to target | 8-bit processors only: PIC10, PIC12, PIC16, PIC16 en |
| which until then was limited to less powerful | 8-bit processors. |
| megapixel full color video resolution, and an | 8-bit Quarter VGA ranging resolution (320x240 pixels |
| Subsequent | 8-bit reissues were also given this title. |
| He has made an | 8-bit rendition of the Dark Void theme, which was or |
| cream Tracker 3.0 and later supports up to 100 | 8-bit samples, 32 channels, 100 patterns and 256 ord |
| mes for creating "compelling modern games with | 8-bit sensibilities." |
| MLX was initially written for the Commodore | 8-bit series of computers. |
| ocalypse is a 1982 computer game for the Atari | 8-bit series created by Steve Hales and distributed |
| rted some of the most advanced features of the | 8-bit series (although it was not very well received |
| The theme retains its original | 8-bit song from the NES with added drum and bass bea |
| were created with the Elektron SidStation, an | 8-bit sound synthesizer. |
| racter standard was pushing all vendors to the | 8-bit standard from their earlier 6-bit ones. |
| (note: ASCII is not an | 8-bit standard, but a 7-bit standard). |
| oda himself, and all six band members drawn as | 8-bit styled characters. |
| He challenges that they'd never cut it on an | 8-bit system (Game Boy), and then proceeds to get Ki |
| fore, they could be connected to any Commodore | 8-bit system, from the Commodore PET to the C64 and |
| It was originally released for the Atari | 8-bit systems, such as the Atari 800 and the Atari 5 |
| Remix edition of the game was re-released for | 8-bit systems. |
| ve been made into actual products, such as the | 8-Bit Tie, the Personal Soundtrack t-shirt and the T |
| An | 8-bit version of both the cat and the song have been |
| In certain games, such as Sonic R and the | 8-bit versions of Sonic the Hedgehog and Sonic the H |
| The Atari 5200 and Atari | 8-bit versions, called the Adventurer's Edition on t |
| This article is about the 1986 | 8-bit video game. |
| For the 1986 | 8-bit video game, see Attack of the Killer Tomatoes |
| The BBC Bridge Companion is an | 8-bit video game console for teaching bridge. |
| ga Man 3 has been listed as the third-greatest | 8-bit video game of all time by GamePro. |
| liar plumber's overalls as seen in their other | 8-bit video games. |
| ong "Scenario") Das Racist released a playable | 8-bit video game of Suri and Vazquez on a quest thro |
| album Pinkerton, done for Pterodactyl Records' | 8-bit Weezer tribute) |
| Snowball's characters are either | 8-bit wide, or 16-bit, depending on the mode of use. |
| rp, an "evil HD empire that has taken over the | 8-bit world". |
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