「JOY STICK」の共起表現(1語右で並び替え) - Weblio英語共起表現検索


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Weblio 辞書 > 英和辞典・和英辞典 > JOY STICKの意味・解説 > JOY STICKに関連した共起表現

「JOY STICK」の共起表現一覧(1語右で並び替え)

該当件数 : 127



The original arcade version consists of a joystick, a single button (other than the "player one"
The rotary joystick allows to walk in one direction while shootin
The player moves his character with the joystick and picks up objects by pressing the joystick
The game is controlled by using both the joystick and keyboard.
hoton ray pistol is activated by pressing the joystick and the fire button.
ed in a custom cabinet that includes a single joystick and start button.
Players control with two-way joystick and three buttons with different hit levels.
Players control with a joystick and two buttons: one for attacking and one fo
Each player requires one start button, one joystick, and three action buttons (shoot, jump, speci
So it let go of the joystick and controlled the game purely through though
The plane is controlled by joystick and has two weapons: a cannon and missiles.
The controls consisted of a 4-way joystick and two buttons, one for "shoot" and the othe
Saxophone - The player moves the joystick and the buttons to control the pitch as the s
orrowed money to purchase a color monitor and joystick and continued to improve the game.
e controls of Strider consist of an eight-way joystick and two action buttons for attacking and jump
For the arcade version you must use a 8-way joystick and two buttons to utilize your three basic a
trols the robot either with the keyboard or a joystick, and can make it walk side to side, climb up
The control panel has a single joystick and two fire buttons on each side for left-ha
he player controlled their lawnmower with the joystick, and was required to "mow" (i.e., visit) ever
attack the computer by pressing right on the joystick and tapping the button to increase the power
The hook is also controlled by the joystick, and enemies or objects that come in contact
e developed by Rock-Ola which featured only a joystick and no buttons for the player to interact wit
on, by moving a person using cursor keys or a joystick, and occasionally making choices such as whet
The game controls consists of an eight-way joystick and two buttons: one for shooting enemies in
an on-screen submarine, the "N-Sub," with the joystick and sink the enemy fleet with torpedo fire in
rform by the player with a specific series of joystick and button inputs.
th a handlebar and brake levers (instead of a joystick and buttons), and a sit-down version which lo
er's controls consist of a standard eight-way joystick, and two large, unique mechatronic pads for p
led by the player with a Y-axis [up and down] joystick), and uses a bow and arrow with slabs of meat
pressing the attack button, then pressing the joystick away.
The 1.0.6.0 patch however introduces joystick axis mapping to any game actions.
order to win a match the player must move the joystick back and forth and surprise the computer befo
bo (about ten different to chose from) on the joystick before anything happens.
By pressing the joystick button the mouse can disperse a limited amoun
Pressing the joystick button fires the guns, and the space bar rais
moving their square over them and hitting the joystick button.
A joystick can also be used.
single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pr
The player using the left joystick controller will have priority over the left a
play and for requiring the "stiff, imprecise" joystick controller to be used instead of the paddle c
Phaser Patrol uses a Joystick controller, which is plugged into the 2600's
aming keyboards, mouse pads, and the F.L.Y. 9 joystick controller.
duced dual-stick controls, using two distinct joystick controls per player, with one eight-way joyst
yer pushes A or B to play the strings and the joystick controls the pick.
e was a much simpler program, and with only a joystick for input, the set of "commands" was necessar
r that featured dual-stick controls, with one joystick for movement and the other for aiming, and a
there are enemies to be shot, by holding the joystick forward.
ositioning mode the ship can be driven with a joystick from several locations on the bridge, and fro
ebacker James Farrior with the virtual analog joystick in the bottom lefthand corner.
On the fourth roll if the player pushes the joystick in the relative north or upward direction mor
lso execute special moves, done by moving the joystick in certain directions and pressing the attack
cting to sound, playing sound and reacting to joystick input.
Joystick Interface
The robots were cumbersome to operate and the joystick interface was difficult to use.
This joystick is used primarily for flight simulators, such
the bubble to accelerate in the direction the joystick is held.
sed directly at the start of the game, if the joystick is moved down three times between inserting a
aur attacks with automatic weaponry, though a joystick is used to play, rather than a light gun.
Pull the joystick left and right to strafe.
Move the joystick left or right to move in that direction.
n, repeatedly press the A button and pull the joystick left and right to get up.
Moving the joystick left and right moves Great Guaranos left and
only alter their travel speed (by moving the joystick left or right) or make them bounce higher (by
by polar control, as in Spacewar!: moving the joystick left or right rotates the ship, and pressing
le pressing the jump button while pushing the joystick left or right will cause Hiryu to do a cartwh
rammer then sat inside and, with the aid of a joystick, manually synchronized the movement of the si
Some of the recorded Joystick material was included on the Irish Coffee reu
vel meter, two stereo output amplifiers and a joystick modulation controller.
Unlike later games, Western Gun has the main joystick on the right instead of the left.
It has an 8-way joystick on a circular base, a trigger (A), and three
may control the hovercraft in either a normal joystick operational mode or with vectored movement.
Pushing the joystick opposite the direction of scrolling allows th
Joystick or keyboard can be used.
The game can be played using a joystick or keyboard.
trol method for driving and navigating menus ( joystick or keyboard), and the calibration of any joys
The game can be played with either a joystick or keyboard.
e “craft” through space using the keyboard, a joystick, or a mouse.
Play is controlled with a joystick or arrow keys and an action button.
mment at the focus-group was "could you put a joystick or buttons on it.
as the movement control device rather than a joystick or left/right buttons.
The controls consist of either the joystick or numeric keypad for steering and other keys
to the DOS version, poor handling of analogue joystick or mouse control, and having to use the keybo
er to enable software to communicate with the joystick port as if it were the I/O port) and modified
ly designed for the MPP modem (which used the joystick port, not the regular I/O or 850 Interface po
r), and event handling for communications and joystick presses.
Pressing the fire button on the joystick reels in the fish faster.
Once the joystick returns to its neutral position, the bubble w
f money for extra points by pulling up on the joystick right when the bag is near the protagonist's
ove their characters with an eight-way rotary joystick, shooting enemies along a scrolling backdrop.
simply holding the fire button and moving the joystick sideways.
shing feature is the inclusion of a rotatable joystick similar to the one used in Ikari Warriors, in
ark Horizon initially debuted with incomplete joystick support.
Amiga systems, including the CDTV system with joystick support.
The original arcade game featured an 8-way joystick that could be twisted in place to rotate the
ent over its predecessor, the FZ5, is a thumb joystick that can be used for manual focusing and for
When the player pushes forward on the joystick the hovercraft accelerates, and when pulling
Using a joystick, the player controls a ship descending into t
player can move in eight directions with the joystick; the player with the ball constantly dribbles
Using the joystick the player is able to move his line left righ
Pushing forward on the joystick thrusts the ship forward.
The operator used a telescopic sight and a joystick to guide the missile by radio control.
The player uses a joystick to slide a piece of the track into the vacant
Moving the joystick to the left or right rotates the ship in a co
The player uses a joystick to operate the game, and only one player at a
The arcade cabinet has one joystick to move the spaceship left to right and guide
The player uses the 8-way joystick to control the biplane's movements, and the 2
of the reaction time when a person moves the joystick to a target.
te a light show on the screen grid, using the joystick to send pulses or bursts of coloured squares.
on the back of the missile and used a control joystick to steer it toward the target using radio sig
rtex while the monkey played with a hand-held joystick to move a shape in a video game.
movement) and click a button on the mouse or joystick to fire.
The player uses the joystick to control the character of Master Chief as h
when the player uses the 'fire' button on the joystick to light a match, illuminating a small radius
ing the right directional key (or holding the joystick to the right), then hold down the fire key/bu
ard it so the player doesn't have to hold the joystick toward it.
also can perform dash attacks by pressing the joystick toward the left or right sides twice, while p
e horses can stomp on enemies by pressing the joystick two times forward.
The power can be altered by moving the joystick up and down.
trol the height of their jump; by holding the joystick up and pressing the jump button will allow fo
easing a full buster charge while holding the joystick up.
troduced the use of force feedback, where the joystick vibrates.
en first moved but accelerated rapidly if the joystick was held in a single direction, encouraging t
t of the blows are controlled with either the joystick, where the type of blow, punch or kick, is sp
The system was operated by a joystick, which allowed an audio signal to be panned t
There is a spring-loaded joystick which allows the player to angle and release
The game is controlled with an analog pilot joystick with two buttons; one for fire and the other
In 1975, the band changed their name to Joystick with the addition of new keyboard player Luc
                                                                                                   


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