「PAC-MAN」の共起表現一覧(2語左で並び替え)
該当件数 : 110件
It also features a speaking | Pac-Man for the first time. |
After a while, | Pac-Man succeeded in trapping all the ghosts into one |
The game stars a 3D | Pac-Man as the user rolls him throughout the playing |
t-driven elements, most especially a speaking | Pac-Man (Voiced by Martin Sherman), as well as the ab |
2P Start button, Player 2 will spawn a green | Pac-Man that will play alongside Player 1. |
games of all time, leading to its adoption by | Pac-Man licensor Namco as an official title. |
device called a Pactrometer which allows Ms. | Pac-Man to go to these areas to recover the gems befo |
sed by Namco, such as 1984's Pac-Land and the | Pac-Man World series, which features Pac-Man in a 3-D |
with the original Rally-X, Galaxian, and Ms. | Pac-Man. |
e structure is a reference to the arcade game | Pac-Man. |
The original arcade games ( | Pac-Man and Galaga) will use the 3D to create the eff |
As in | Pac-Man, the game has a bug in the subroutine that dr |
It is based on | Pac-Man and its derivatives, but is not officially pa |
The game concept and gameplay are based on | Pac-Man, but features a much larger maze and a moving |
st start the level over from the beginning if | Pac-Man dies at any point in the time trial. |
Once all of the ghosts are blue, a | Pac-Man Bomb will appear. |
ased Ghostmuncher/Galaxian, a dual bootleg of | Pac-Man and Galaxian. |
amco anthologies such as the Game Boy Color's | Pac-Man: Special Color Edition, Namco Anthology 2, Pa |
re mostly identical to the original, but with | Pac-man as the game's protagonist. |
tist focusing on non-orthodox calligraphy and | Pac-Man art. |
During the game, the player can direct | Pac-Man to one of two video arcades where a conversio |
The player cannot control | Pac-Man directly, but instead can direct his attentio |
The classic arcade | Pac-Man game is also unlockable. |
video screen, where the player controls Baby | Pac-Man through a maze. |
option to play as the red car and crash into | Pac-Man. |
3 for the PlayStation alongside Dig Dug, Ms. | Pac-Man, Pole Position II, and other Namco games. |
If an enemy touches | Pac-Man, a life is lost. |
Like many other games of its era, Ms. | Pac-Man has been ported to many platforms. |
this almost perfectly and did in fact declare | Pac-Man Man of the Year, with an awfully similar cove |
e help of Pac-Land's guardian fairy, Crystal, | Pac-Man managed to escape before getting kidnapped. |
ting and more melee combat than the first two | Pac-Man World games. |
ttan set a Guinness World Record for "Largest | Pac-Man Game" in 2004. |
om other Namco games to choose from including | Pac-Man, Astaroth, Heihachi Mishima, Ms. Pac-Man, Tig |
tures seven games: Xevious, Galaga, Galaxian, | Pac-Man, Dig Dug II, The Tower of Druaga, and Mappy. |
It stars Namco's popular video game mascot | Pac-Man. |
As a hybrid game, Baby | Pac-Man was divided into two distinct modes of play: |
With help from | Pac-Man himself, the player must take control of the |
It is the third game in the | Pac-Man World series. |
lbum are remixes of the musical themes in the | Pac-Man arcade game. |
This release is notable for the inclusion of | Pac-Man Arrangement, a remixed, full-color update of |
A Bar indicating when | Pac-Man or the Fairy is coming |
Inspired by | Pac-Man, he envisioned similar gameplay in an open pl |
their Namco licence, Hasbro Interactive made | Pac-Man: Adventures in Time, a Pac-Man game for the P |
- in the SNES version, the bonus game is Ms. | Pac-Man, while in the Mega Drive/Genesis version, an |
Flip & Flop is a kind of | Pac-Man in isometric graphics on platforms which are |
d a number of games, including a knock-off of | Pac-Man. |
The 256th level in | Pac-Man, considered to be unplayable under normal cir |
e traveling around each ring, exactly like in | Pac-Man. |
As there are 256 rounds, like in | Pac-Man and other 8-bit arcade games, the last round' |
ue feature that differentiates Munch Man from | Pac-Man are the Hoonos (similar to the ghosts of Pac- |
hich changed the game's name from Puck Man to | Pac-Man in an effort to avoid vandalism to the letter |
few mini-games included, such as Mojo Maze, a | Pac-Man clone, Domination (an Austin Powers-themed ve |
re produced, making this one of the most rare | Pac-Man sequels. |
Mappy runs on Namco Super | Pac-Man hardware, modified to support horizontal scro |
It is based on Namco's classic | Pac-Man series (whose games at the time were distribu |
his was done because a Genesis version of Ms. | Pac-Man was already released prior to this game and N |
Pac-Jr. is a graphic/level hack of Ms. | Pac-Man, and not a conversion of the unauthorized arc |
s followed by the hit U.S. version of Namco's | Pac-Man in 1980, and its unauthorized sequel, Ms. Pac |
It also marks the 25th anniversary of the | Pac-Man arcade game. |
This is one of the | Pac-Man games where Blinky and Clyde's names were swi |
The development of Baby | Pac-Man was not authorized by Namco, rather, designed |
The gameplay of Jr. | Pac-Man is similar to that of its predecessors: The p |
Players also have control of the speed of the | Pac-Man that they create, by changing the size of the |
The player character has the appearance of a | Pac-Man sprite on legs and in a similarity to that ga |
Now with the help of Crystal, | Pac-Man (who has been put on Golvis' sphere curse) mu |
leased the game as Pac-In-Time as part of the | Pac-man franchise. |
The game is based on Namco's | Pac-Man arcade game with obvious limitations due to t |
SU-3000 Systems was released later on, making | Pac-man VR the only non-shooting game ever released f |
However, as opposed to | Pac-Man where the object of the game is to eat Pac-Do |
sistent problems with both screen options for | Pac-Man, and for lacking a save facility, so players' |
y in a 3D environment from the perspective of | Pac-Man himself. |
e of two methods for viewing the playfield in | Pac-Man: scroll mode, where the playfield automatical |
There is also a port of | Pac-Man Vs., using DS Download Play. |
n's Kiss FM) as Aphex Twin, as Power-Pill the | Pac-Man EP based on the arcade game Pac-Man, and two |
ica, Inc. officially announced the release of | Pac-Man Battle Royale on January 21, 2011. |
f Joystiq called it "The first true sequel to | Pac-Man since Ms. Pac-Man." |
Cosmic Cruncher was a game similar to | Pac-Man where the player controlled a character shape |
e at a predetermined respawn spot, similar to | Pac-Man, so the player must move quickly. |
Play mechanics are similar to | Pac-Man in that the object is to navigate the maze wh |
ributed over each grid in a manner similar to | Pac-Man. |
ributed over each grid in a manner similar to | Pac-Man. |
ttendees have ranged from Jack Skellington to | Pac-Man, filling the area with "ninjas, giant bugs, g |
that are worth more points but also slow Jr. | Pac-Man down more than usual. |
The game is a sort of | Pac-Man clone, in which the player moves around a maz |
The object of the game is similar to that of | Pac-Man. |
The game shares similar graphics to that of | Pac-Man Championship Edition. |
There are many other items that help | Pac-Man out in his quest. |
cal mazes and pyramids, even walls that allow | Pac-Man to walk on vertically. |
o game company Midway Games allowed the image | Pac-Man to be used in the film. |
Many of the cheap | Pac-Man knock offs were rotated 90 degrees, to handle |
The term | Pac-Man defense in mergers and acquisitions refers to |
Gobbler is a direct clone of the popular | Pac-Man arcade game, with gameplay closely parallelin |
Along the way, | Pac-Man will run into many enemies- most of which are |
Hearing of the crisis, | Pac-Man rushed to defeat all the ghosts using the onl |
ment with NAMCO, the creators of the original | PAC-MAN, Virtuality brings this fun packed game for S |
nnounced by Ozone Entertainment that the full | Pac-Man Fever album is coming to the Rock Band Networ |
Snack Attack closely imitates the well-known | Pac-Man arcade game which had begun its rise to popul |
One day, Professor Pac is talking to Ms. | Pac-Man. |
The tokens unlock old | Pac-Man incarnations in the arcade in Pac-Village. |
e is the almost identical to the one used for | Pac-Man, Space Invaders, and other video games of the |
e system's touch screen, making the user draw | Pac-man and guide him through each level by drawing w |
1980s, the song, about the classic video game | Pac-Man, peaked at #9 on the Billboard Hot 100 in the |
The red wand makes | Pac-Man speed faster, the pink wand sends ghosts into |
y, there are Power-Pellets along the way, and | Pac-Man can use these to devour the ghosts in his typ |
Snack Attack, and Super Puck Man were popular | Pac-Man clones for the Apple II home computer line. |
a number of rounds, the end of which provides | Pac-man with bonus points depending on how much time |
imilar to its previous incarnation; while the | Pac-Man car (Special Class 2) now resembles a miniatu |
The voting program was replaced with a | Pac-Man game. |
As with most | Pac-Man derived games, the player must guide the Pac- |
features a two to four-player mode, with the | Pac-Man character available in four different colours |
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