「Polygons」の共起表現一覧(1語右で並び替え)
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| Therefore, unlike simple | polygons, a complex polygon may not always be interpre |
| h pebbles and incised with small troughs into | polygons about 5 m across and 10 cm high, with the exp |
| A sequence of inscribed | polygons and circles. |
| The theorem can be extended to equilateral | polygons and equiangular polygons. |
| They are called star | polygons and share the same vertex arrangements of the |
| Nef | polygons and Nef polyhedra are the sets of polygons (r |
| t a collection of "hard-tek cut-ups, textured | polygons and hypnotizing synths". |
| In the arcade mode, graphics are made of flat | polygons and the playing screen contains little black |
| drafting instrument for constructing regular | polygons and dividing a line into any number of segmen |
| ne; characters are collections of 3D-rendered | polygons and movement is controlled in full 3D by the |
| reativity when compared with most titles' CG, | polygons, and pixel-perfect graphics. |
| frames per second due to its lack of textured | polygons and reduced details which gave the game a dis |
| Rectilinear | polygons are a special case of isothetic polygons. |
| All regular | polygons are tangential. |
| The most well-known example of isothetic | polygons are rectilinear polygons, and the former term |
| Visibility | polygons are studied in computational geometry and fin |
| The | polygons are well detailed for the era that this game |
| Simple | polygons are also called Jordan polygons, because the |
| In the context of digital geometry, isothetic | polygons are practically axis-parallel and have intege |
| that, while some of the faces are not regular | polygons, are still vertex-uniform. |
| imensions the hexagon, along with all regular | polygons, are self-dual. |
| Star-shaped | polygons are of interest in computational geometry and |
| Non-simple weakly simple | polygons arise in computer graphics and CAD as a compu |
| however, 3Xtreme's characters are composed of | polygons as opposed to sprites. |
| circle in an arbitrary point and listing the | polygons, as we go along. |
| re to avoid creating the small diamond shaped | polygons, because the 61 copies of P have too many ind |
| The move from sprites to | polygons came about after 989 Studios showed off the f |
| Configurations of disconnected basic | polygons do not qualify as polyforms. |
| ons were "hideously ugly, with huge slab-like | polygons, dodgy backdrops and pixelated low resolution |
| y of many geometric algorithms for orthogonal | polygons does not really depend on the fact that their |
| ssued severe thunderstorm and tornado warning | polygons encompassing several counties, including one |
| the decision was made to move from sprites to | polygons for the graphics, which did not leave enough |
| oved with each superstar consisting of 20,000 | polygons for the Xbox 360 compared to the total of 500 |
| The bitangents of a set of | polygons form a subset of the visibility graph that ha |
| Prisms, where the | polygons in each plane are congruent and joined by rec |
| Antiprisms, where the | polygons in each plane are congruent and joined by an |
| The answer for the analogous question about | polygons in 2 dimensions is "yes" and had been known f |
| ystem Shock 2. It supports 16-bit color, more | polygons in character models, larger textures, color l |
| ules, as a function of n, the number of basic | polygons in the polyform. |
| Another generalization of Heron's formula to | polygons inscribed in a circle was discovered by David |
| Deathsmiles and is the first Cave game to use | polygons instead of their traditional sprites for grap |
| ing such as expressing building footprints as | polygons is used for data storing in GIS databases. |
| All corners of all | polygons lie on the bounding circle. |
| dron composed of two or more types of regular | polygons meeting in identical vertices. |
| Visibility graphs of simple | polygons must be Hamiltonian graphs: the boundary of t |
| t consists of geographical points, lines, and | polygons of interest and related feature descriptions. |
| t is covered with a patchwork of interlocking | polygons of different shades of the grey or silver. |
| The bitangents of a system of | polygons or curves are lines that touch two of them wi |
| her by repeated freeze-thaw cycles (ice-wedge | polygons) or by the effects of wind-blown dust (sand-w |
| Rated at 1.5 million | polygons per second and with a 32 bit CPU, this system |
| red the modeling team to reduce the number of | polygons per character The main programmer also sugges |
| topes is a standard reference work on regular | polygons, polyhedra and their higher dimensional analo |
| Instead of | polygons, regular polyhedra are iteratively replaced. |
| lygon and each edge as an intersection of two | polygons representing those vertices, enclosed by a bo |
| ent algorithms for operations with orthogonal | polygons, since the latter ones had an important appli |
| tudy higher-dimensional analogs of angles and | polygons: solid angles and polytopes such as tetrahedr |
| an be extended in a consistent way to crossed | polygons such as star polygons by using the concept of |
| es support rectangles, ovals, (bezier) paths, | polygons, text objects and transparency. |
| eometry, a face of a polyhedron is any of the | polygons that make up its boundaries. |
| x configuration refers to the type of regular | polygons that meet at any given vertex. |
| Example of a set of isothetic | polygons that acts as a set of minimum-area covers of |
| which correspond to the 31 odd-sided regular | polygons that are known to be constructible. |
| aining three times the amount of textures and | polygons that Retro's Metroid Prime 3: Corruption offe |
| For simple | polygons, the density is always 1. |
| ion becomes crucial when spoken about sets of | polygons: the latter definition would imply that sides |
| A more general case is rectilinear | polygons, the ones with all sides parallel to coordina |
| d that in every subdivision of the torus into | polygons, the polygonal regions can be colored by at m |
| while there are an infinite number of regular | polygons, there are only five regular, convex polyhedr |
| a"), the natural generalization of orthogonal | polygons to 3D. |
| es to the Penrose triangle with other regular | polygons to create a Penrose polygon, the visual effec |
| to render all of the game's stages in full 3D | polygons, whereas the far backgrounds in the arcade or |
| he only edge-to-edge tiling by regular convex | polygons which contains an octagon. |
| sts all those edge-to-edge tilings by regular | polygons which are at most 3-uniform, 3-isohedral or 3 |
| Such shapes include | polygons, which may be concave, shapes with holes, and |
| The {7/3} and {7/2} star | polygons which are known as heptagrams and also have o |
| ircle graph is defined as the intersection of | polygons with corners on a circle. |
| erals are convex, but there exist equilateral | polygons with five sides (pentagons) which are concave |
| ter, the Dome of the Chain has two concentric | polygons, with pillars bound together by a wooden beam |
| games graphics are made up of fully textured | polygons with a fullscreen view of the action. |
| an render significantly better graphics, more | polygons with sharper texture-mapping, running in high |
| nfinite region, and four small diamond-shaped | polygons within the fourth layer. |
| Their vertex figures are skew | polygons, zig-zagging between two planes. |
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