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| In 2004, Aspyr Media | ported a 2003 release of Enigmo to the Windows Mobile |
| It was | ported a year later to the Sega Mega Drive by Taito w |
| ge collection of C64 tunes that The Exceptions | ported across to the Atari ST's Yamaha YM2149 sound c |
| developers of the famous video game Tetris: he | ported Alexey Pajitnov's original game to the PC arch |
| Horror Story was | ported and released, only in Japan, on February 26, 1 |
| The game was then | ported and released by The Power House for the ZX Spe |
| was later | ported and released for the Xbox 360 in Japan on June |
| libffi has been widely | ported and is released under a MIT license. |
| The framework has been | ported and used in ASP, JSP, Perl/CGI and PHP as well |
| ctory's Commerce Builder software, it has been | ported as an Apache module. |
| She was home | ported at Alameda, California, from 1946 to 1954, and |
| at Philadelphia, Long Beach joined NOTS, home | ported at Norfolk. |
| o Submarine Division 2 (SubDiv2), and was home | ported at Newport, Rhode Island. |
| the functionality of that branch has not been | ported back into the main development path. |
| It has been | ported back to Unix as part of Plan 9 from User Space |
| The gun has a single trigger, | ported barrels, internal hammer design and a fixed Im |
| Data General | ported Business Basic to the AViiON, but B32 and UBB |
| N-Sub was later | ported by SEGA to the SG-1000 and the SC-3000 in 1983 |
| In September 1986, Guide was | ported by OWL to the Apple Macintosh, and in July 198 |
| Acrobat Mission ( | ported by Teichiku) |
| Atomic Robo-Kid ( | ported by System Sacom) |
| It is | ported by Planamesa Software, and uses Java technolog |
| Rogue was | ported by Michael Toy and Jon Lane to the IBM PC in 1 |
| The Spectrum version was | ported by Simon Cobb. |
| The TurboGrafx-16 version was | ported by Taito exclusively in Japan. |
| It was | ported by Nintendo, with minor differences, to the Ni |
| was later released for several home computers ( | ported by Software Creations and published by Go!). |
| The FM Towns version, | ported by Ving Co. and released only in Japan in 1992 |
| The Mac version was | ported by Similis and published by Feral Interactive. |
| The Game Boy Advance version was | ported by Capcom and published by Empire Interactive. |
| Softporn Adventure was | ported by designer Gary Thompson to MS-DOS for the PC |
| Mr. Heli was also | ported by Irem for the PC Engine exclusively in Japan |
| 969 by Ken Thompson for a Multics system, then | ported by him to Fortran on a GECOS system, and event |
| the UK by Ariolasoft, and the NES version was | ported by Hudson Soft. |
| rothers, except for the NES version, which was | ported by Nintendo itself. |
| The game was later | ported by Bits Studios to the Super Famicom exclusive |
| the Atari 5200 and Atari 8-bit family in 1983, | ported by Glyn Anderson. |
| Additionally, they | ported Capcom's sci-fi shooter Exed Exes to the Famil |
| Ported ECG-Z castings have flowed up to 235 cfm on th | |
| t embodies a combination of transmission line, | ported enclosure and horn characteristics. |
| is sold as a download from Enterbrain and was | ported for the i-Mode service in 2004. |
| Crazy Castle 3) and The Bombing Islands (Also | ported for N64 as Charlie Blast's Territory) for the |
| is a 1988 platform arcade game that was later | ported for the TurboGrafx-16 by Taito. |
| The newly | ported Forth at 3DO had to run on many different syst |
| During the 1970s he | ported Forth to dozens of computer architectures. |
| y 2001, Apple released WebObjects 5.0, freshly | ported from Objective-C to Java, to the Mac OS X deve |
| menu look | ported from the D200 |
| Others have been | ported from phpbb3. |
| The game was | ported from the arcade to the Nintendo Famicom in Jap |
| In 1992, PaderMUD | ported from its original LPMud 2.4.5 infrastructure t |
| In 1993, PaderMUD | ported from the CD driver to DGD, becoming the first |
| he PDB file reader engine for Symbianbible was | ported from Palm Bible Plus. |
| SAIL was | ported from WAITS to ITS so that MIT researchers coul |
| the Wii Virtual Console on September 1, 2009, | ported from the Super Famicom version. |
| In the 1980s, Business Basics were | ported from their original proprietary environments t |
| lthough not all of the user-interface has been | ported from the C client yet. |
| Based out of Chatsworth, California, Datasoft | ported games from arcade systems to personal computer |
| ost twenty-five years old-is still being used, | ported, hacked and studied by people who want to lear |
| first engineer officer on USCGC BOUTWELL, home | ported in Boston, Maassachusetts. |
| It was subsequently | ported in Japan to the Nintendo GameCube, and then la |
| dway Island and from 29 June to 6 July she was | ported in Yokosuka, Japan. |
| The game was | ported in 1994 to the Sega Master System by Syrox Dev |
| The game was | ported in 1989 to the Sega Master System and in 1990 |
| GTI Club+ was | ported in HD by Sumo Digital, a Foundation 9 Entertai |
| Drakkhen was | ported in 1991 to the Super Nintendo by Kemco-Seika, |
| of the classic programming languages have been | ported into the Common Language Runtime, the differen |
| It was then | ported into other frameworks later on, and distribute |
| generalized into BASIC-80 (8080/85, Z80), and | ported into BASIC-68 (6800), BASIC-69 (6809), and MOS |
| chine form, and is not known to have ever been | ported into any form of console. |
| Taito also | ported it to the Sega Master System. |
| Sega later | ported it to the Sega Saturn as part of the Sega Ages |
| Data East | ported it to the Commodore C64 and released it in Eur |
| roup (formerly known as RealTime Datapro), who | ported it to VAX/VMS and Unix in the 1980s, and to Wi |
| itially developed Congo Cube for Windows, then | ported it to the Pocket PC, Java ME phones, and BREW |
| BASIC was released for the PDP-8, David H. Ahl | ported it to BASIC. |
| e for NET-2, filled in the missing pieces, and | ported it to the Intel i386 computer architecture. |
| tant to John McCarthy, the founder of Lisp; he | ported Maclisp from its native ITS to WAITS; he earne |
| he created all of his own music tools and also | ported most of Thalion's early Atari ST titles to the |
| Coleco also | ported Mouse Trap to the Atari 2600, simplifying grap |
| It was | ported on May 27, 1988 to the Famicom, and February 8 |
| It was | ported onto mobile phones as part of the Super Robot |
| The Chinese Academy of Sciences | ported Open64 to the Loongson II platform. |
| Most barrels are | ported or vented, which means that holes are drilled |
| itten for the Commodore 64 home computer, then | ported out to both the Apple II series and PC compati |
| This game was also | ported over to the Sega Master System and later on to |
| The game was | ported over to the Nintendo Entertainment System and |
| y created for the Sinclair QL, but was instead | ported over to other Motorola 68000-based machines an |
| eveloped for the Commodore 64 computer but was | ported over to the DOS platform in 1992 (starting wit |
| is easy to paddle and canoes or kayaks can be | ported past the whitewater when needed. |
| The name would remain the same for all | ported platforms, except for the Sega Mega Drive/Gene |
| The Spracklens also | ported Sargon 2.5 to a dedicated unit, Applied Concep |
| Beside games for the Intellivision, they also | ported several games to the Atari 2600. |
| When Data General | ported the language to the MV line, they included two |
| om Fulp, the founder and the CEO of Newgrounds | ported the game to Flash in 2002. |
| After the success of the arcade, Rob Fulop | ported the game over to Atari's home system at the ti |
| Phil Burk | ported the HForth kernel to C when he moved to the 3D |
| The WWW team | ported the browser to a range of computers, from Unix |
| Winer | ported the application to run on IBM PC compatible co |
| Other people have | ported the solver to Squeak and the .NET framework (C |
| He | ported the SimCity computer game to several versions |
| Around 2009, G-Mode has | ported the PlayStation version of Outlaws Of The Lost |
| This version was | ported to the Sharp X68000 computer under the name Ne |
| In 2003, the game was | ported to the PlayStation 2 and Xbox video game conso |
| ion named Imoria was developed, which has been | ported to C by Steve Kertes. |
| ersion of Nintendo's Star Fox Assault, and was | ported to the Wii's Virtual Console on March 4, 2008. |
| It was later | ported to the PlayStation Portable in Japan and relea |
| In particular, it was | ported to a prototype Sun-1 made by Sun Microsystems, |
| by Psygnosis and Tantalus Interactive and then | ported to Windows by Perfect Entertainment. |
| In 1990, the game was | ported to three home computers: the Commodore 64, the |
| or many of the CPU architectures, and has been | ported to more than 70 system platforms in total. |
| Buckland for Casady & Greene in 1987, and was | ported to the IIgs in 1989 by Bill Heineman. |
| rth America for the arcade in 1989, and it was | ported to the Nintendo Entertainment System in 1990. |
| Marvel Land was | ported to the Sega Mega Drive/Genesis and released in |
| Later it was | ported to the DEC VAX under VMS by Roger Hauck at Smi |
| acifica) virtualization support, but was later | ported to support Intel VT-x (Vanderpool) as well. |
| ed for the MSX computer in 1986, and was later | ported to the Family Computer on March 18, 1987 in Ja |
| s the same version of this technology would be | ported to other operating systems including OS/2, Win |
| The PS1 remake was later | ported to the PlayStation Portable with added voice f |
| It has been | ported to Mac OS X by a group of researchers and prog |
| e sequel Wipeout Pulse in 2007 which was later | ported to the PlayStation 2 and released exclusively |
| Over the next few years, it was also | ported to the NEC PC-9801, FM Towns, PC Engine, Sega |
| The game was then | ported to Windows, Mac, Linux and Game Boy Advance, a |
| StepTalk was | ported to Mac OS X. |
| It was | ported to PlayStation in 1996. |
| eased for the NEC PC-8801 in 1985 and then was | ported to the MSX in Japan. |
| veloped for DOS and the Apple II, it was later | ported to other platforms such as the Amiga, Atari ST |
| It can also be | ported to Android. |
| The game was | ported to many systems. |
| Sega, first available as an arcade game, then | ported to the Dreamcast. |
| It was later | ported to Microsoft Windows. |
| Subsequently, it was | ported to the PlayStation 2 and Nintendo GameCube by |
| Monaco GP was | ported to the SG-1000 in 1983. |
| n 1986 at the University of Rochester Lynx was | ported to the Chrysalis operating system running on a |
| It was then | ported to Windows on December 10, 1996. |
| AKCL has been | ported to a range of Unix workstations. |
| It was | ported to the Sega Master System in 1988. |
| Has been | ported to many operating systems including Macintosh |
| The game will be | ported to Linux and other systems. |
| The game was later | ported to PlayStation 3 by Cohort Studios and was rel |
| Cosmic Avenger was | ported to the ColecoVision video game console. |
| rsion was released on July 25, 1995 and it was | ported to the Neo Geo and Neo-Geo CD later that year. |
| It has also been | ported to Linux and FreeBSD. |
| Pascal-XSC has at various times been | ported to unix (Linux, SunOS, HP-UX, AIX) and Microso |
| It has been | ported to Multics and VAX/VMS. |
| 2009, for Microsoft Windows, and subsequently | ported to the Apple Mac OS X platform, with a release |
| In October 2010, the game was | ported to iOS platforms. |
| 's release of Smalltalk-80, v1 (which had been | ported to the Lisa previously), and also by Modula. |
| In 2010, the game was | ported to Android. |
| The game was later | ported to Game Boy. |
| hooter arcade game released by SNK in 1989 and | ported to the Commodore Amiga and the Atari ST in 199 |
| The game was | ported to the Sega Master System. |
| ystem/370 family of computers, it has now been | ported to most major microprocessors including the SP |
| game created by Eighting/Raizing, it was later | ported to the Sega Saturn. |
| Rally-X was | ported to the MSX home computer. |
| tems for the Apple III computer, but was later | ported to the IBM PC platform as well. |
| In 1997, Sky Target was | ported to Sega Saturn. |
| nally released for the Apple II, but was later | ported to the Commodore 64, Atari 8-bit, and Sega SG- |
| It was later | ported to the NES/Famicom in 1986. |
| and released in 1990 for the Amiga, and later | ported to PC:DOS, Commodore 64, and Atari ST. |
| This game has also been | ported to the Dreamcast via the Dreamcast homebrew co |
| Some versions of Ichitaro were | ported to the Macintosh and to OS/2. |
| It was | ported to both the PlayStation and Sega Saturn, and t |
| Since 2000 the game has been updated and | ported to many computer platforms. |
| Power Drift was later | ported to the Amstrad CPC, Commodore 64, Amiga, Atari |
| ruary 7, 1992, F1 Circus was later efficiently | ported to the Family Computer. |
| The game was then | ported to the Magnavox Odyssey² and the Entex Adventu |
| It was | ported to the Amstrad CPC under the name Roland in th |
| It was | ported to the Commodore 16/Commodore Plus/4 (1986), A |
| The game was | ported to several home systems for personal use. |
| d for the Neo Geo arcade and home platform and | ported to the PlayStation 2 and Xbox. |
| toned down as they were for many arcade games | ported to the system. |
| This game was also | ported to the MSX 8-bit computers with its original n |
| The game was | ported to the Sega Saturn as Hat Trick Hero S towards |
| It was later | ported to the Japanese Famicom (with a corresponding |
| has been extensively remade, re-released, and | ported to other platforms. |
| Gradius III was later | ported to the PlayStation Portable in 2006 as part of |
| The game was | ported to the PC-8801 with an updated interface and g |
| It was originally | ported to RPM by Alfredo Kojima and then further deve |
| The game was | ported to numerous platforms and inspired the develop |
| Burfitt, originally for the PC, and was later | ported to other platforms. |
| The game was | ported to many 8-bit home computers in the European & |
| During this period Phalanger was | ported to the Silverlight 2.0 framework with the goal |
| 2008 Dangerous Dave in the Haunted Mansion was | ported to cell phones. |
| re Hunt" was released in 1997 by Sega, but was | ported to the Sega Saturn in Japan by CRI. |
| An enhanced version of it was later | ported to the Sharp X68000. |
| Due to Infocom's virtual Z-Machine, it was | ported to a wide variety of popular computing systems |
| It was | ported to Atari 2600 in the same year by Jim Huether. |
| Within the next few years, it would also be | ported to the NEC PC-9801, MSX 2, Sharp X68000, Mega |
| Both libraries are GPL-licensed and can be | ported to many different operating systems. |
| ere extremely successful, the series was later | ported to the Game Boy Color and PlayStation, but wit |
| It was later | ported to the PlayStation in 1997 as Xevious 3D/G+. |
| for the MSX, made by Konami in 1984 and later | ported to Commodore 64 by Imagine Software. |
| The Sega version of the game was also | ported to the MSX platform, and then a Vector-06c por |
| y other games of its era, Ms. Pac-Man has been | ported to many platforms. |
| The program was subsequently | ported to Atari ST (1988), Amiga (1989) and IBM PC (1 |
| Later it was | ported to the Computer Automation LSI4 and the Data G |
| ted valve that controls how hydraulic fluid is | ported to an actuator. |
| 19XX: The War Against Destiny has also been | ported to GameTap. |
| y written for the ZX Spectrum by John Hunt and | ported to the Acorn Electron and BBC Micro. |
| Sengoku Blade was first | ported to the Sega Saturn in November 1996. |
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